Glewwe Brawl Factory
|Welcome to the Brawl Factory.
This site is a means for the public to peruse, explore, and/or acquire
some of the games created in the Factory without the bother of contacting
me directly. It is not fancy, but then neither are the games!
I'm an amateur tinkerer, not a professional designer: I have great respect
/ admiration for those who stride into the arena / market with their ideas
and place themselves before the public's judgement / wallet. What
I offer is nowhere near as good: those expecting polished, well-presented
games (and fancy stuff like proper grammar) will be sorely disappointed
by what is found here.
If, however, "good for a
laugh or two" suffices to justify some of your time then I invite you to
check out my humble offering to the world of gaming.
History of the Brawl Factory
Though unnamed at the time, the Brawl Factory dates back to the 60's: a trip to the movie theater with my brothers to see "The Alamo" or "Great Escape" was followed by a descent to the basement ping-pong table to set-up / recreate the action with toy soldiers, blocks, and the "binder-gun". Making up games / scenarios for our plastic army men evolved over the years in "Little Wars"-fashion as explorations of history (via those odd book-things that could once be found in places called "libraries") generated details and restrictions to create greater challenges for our growing expectations / feelings for what "felt right" in a game. Board games were also invented: scraps of cardboard were never thrown out in our house!
The purchase and play of "real" games upon exposure / entry into the wide world --where it was discovered that some people actually wrote down and (gasp!) sold the games that they had made up-- did little to quench the creative fires: many's the time I've annoyed my fellow gamers by tinkering with an existing ruleset, as I was always looking at store-bought games not as final products as much as inspiration or raw material for my own twisted plans / ideas.
The Factory was mothballed
for a score of years spent "bouncing around". The century / millenia's
turn brought a return to the midwest and the associated reunion with the
old gaming group / conventions [M.A.G.E.]
which --in addition to having a family with growing children who could
roll dice and enjoy a game-- led me to oil up the old Factory and begin
to churn out odd creations to plague the locals, entice innocents to the
world of gaming, and (hopefully) bring a measure of fun to the Cons I attend.
I continually try to maintain / support the guiding principle of the Factory
symbolized in the draw-from-the-Hat by which the all-powerful god of fate
speaks: "Fairness?...what's that?"
Purpose of the Brawl Factory Website
This page (made possible
by the kind permission and work and moochability of my cousin Mark, the
gentleman-brewer) is in answer to those accumulated requests to see what
I've done (or am doing) regarding game-creation, as well as --in no small
part-- to give my huge and needy ego a bit of cyber-stroking. It's
only truly valid purpose is to make it easy to satisfy people's curiosity
and --hopefully-- cause a bit of fun to be had. That fun is the only
immutable guide to what may result from this page's existence, and since
personal preference determines what is fun it has the final say in what
is done with these games: If some part of a game ruins the fun had while
playing --or if a different method / game-mechanic can produce more fun--
then players should discard or change or substitute the offending rule
to better suit local tastes. All I ask, as the designer, is that
you take the time to send me complaints so that I could possibly repair
the game or --better yet-- let me know of your new, better idea so that
it can be shared with others: I'm in this for the fun, so the more the
THE BRAWLS --The titular games of the factory.
WILD WEST BARROOM BRAWL: The Grandaddy of them all -Hollywood-style mayhem in a saloon.
FANTASY BARROOME BRAWLE: A rustic, medieval-style tavern is the imagined setting for this hack-n-slash slugfest of fantasy-genre heroes: last man / woman / troll standing wins.
STAR-ROOM BRAWL: The same general system / purpose as the fantasy brawle, but instead using those figs with blasters or aliens with twelve arms you've got lying around.
SPAR-ROOM BRAWL: Set aboard the pirate-ship-soundstage of a Hollywood swashbuckler of the 40's-50's where players make one of their characters the Captain / Star of the movie!
CAVEROOM BRAWL: Prehistoric battle to see who will be the new Chief of the tribe.
BALLROOM BRAWL: The black
sheep (ie: non-miniatures) of the Brawl family. This is a boardgame
that represents a fight for dominance between different music / dance styles.
OTHER OFFERINGS -- A mix of miniatures, board, and card games / rules.
OSCAR RACE: Collect the most stars battling the zombie-paparazi-horde on the red carpet.
BEER & PRETZEL SPACE MARINES: Down-and-dirty shoot-em-up based loosely on the Colonial Marines of the movie "Aliens".
SKATING PENGUINS: Playful spoof of 2D aerial / space-combat games.
VERMINKHAN: Rival gangs of rats compete to rule an abandoned dungeon level.
ZOMBIE 500: Horror-themed auto race.
EASTER RACE: Spring-themed competition involving the rites / icons of the season.
BAR: Filling a tray at a restaurants' salad bar.
CURRENT PROJECTS -- things I'm puttering with...
WW1 Aircombat: World War 1 aerial combat.
GREAT ESCAPE / STALAG 17:
boardgame of WW2 POWs.
If there is a game that you
have heard of and would like to see (but that does not appear above), or
if a listed game you'd like to download is not yet finished / available,
send me a note and I will move it to the top of the list. Also: if
there is a particular subject / genre that you think deserves to be addressed
by the Factory's design department, by all means: let me know and I'll
put my twisted mind towards creating something!
Brawl Factory Home Page